- Added the documentation note for the incorrectly named parameter offset to Entity.ApplyForce() and Entity.ApplyForceRelative().
- Added new peds, vehicles, weapons, weapon components, radio station, blip sprites, and explosion type to PedHash, VehicleHash, WeaponHash, WeaponComponentHash, RadioStation, BlipSprite, and ExplosionType enums.
- Added Ped.CauseOfDeath, Ped.TimeOfDeath, Ped.ClearKillerRecord(), Ped.ClearCauseOfDeathRecord(), and Ped.ClearTimeOfDeathRecord().
- Added Ped.SeeingRange, Ped.HearingRange, Ped.VisualFieldMinAngle, Ped.VisualFieldMaxAngle, Ped.VisualFieldMinElevationAngle, Ped.VisualFieldMa圎levationAngle, Ped.VisualFieldPeripheralRange, and Ped.VisualFieldCenterAngle.
- Added Entity.FragmentGroupCount, Entity.IsFragmentObject, Entity.DetachFragmentPart(), EntityBone.FragmentGroupIndex, World.Entit圜olliderCount, and Entity.Entit圜olliderCapacity.
- Also added the following properties and methods for InteriorProxy, AnimatedBuilding, Building, and InteriorInstance to World class:.
- Added InteriorProxy (which native functions for interior support), AnimatedBuilding, Building, and InteriorInstance.
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